MET LARP SRD
(2013 BNS MET System)
Quell the Beast
Animalism • Level 3
A vampiric Beast is a fierce creature, eager to seek dominance and act on primitive, violent impulses. However, the Beast can be tamed, or even cowed, by those who know how to master those impulses. Some vampires utilize this power as an alpha would to a lesser creature, forcing her Beast into quiescence. Others soothe their target’s emotions, lulling the opponent’s Beast into a sleepy peacefulness. Whatever the method, the result is the same, and the vampire must temporarily survive without the sharp instincts of her Beast.
Cost
1B, Standard Action
Focus
Manipulation
Instead of having to spend additional Willpower to retest, the victim is unable to use Willpower retests at all for the duration of this power.
Test Pool
Standard
System
The target of this power must be a vampire or other supernatural creature capable of frenzy. When you are the focus of another character’s attention (as per Gaze and Focus), you can spend 1 Blood, expend a standard action, and make an opposed challenge using the Animalism test pool. If the target was in frenzy when this power was successfully used, she immediately falls out of frenzy.
If the target of your Quell the Beast was not in frenzy, she becomes incapable of entering frenzy for the next hour. Further, her Willpower is sapped, and she must spend 2 Willpower (instead of 1) to retest challenges for the remainder of this turn and for the next full turn. A vampire’s Beast is a critical part of her predatory nature. When it is somnambulant, the vampire is slower to react. If an individual has a Beast trait (or gains a Beast trait) while under the effect of Quell the Beast, she struggles to use Willpower for a longer period of time. For the next five minutes, she must continue to spend 2 Willpower instead of 1 to retest challenges.
Characters with merits or powers that allow them to make retests without spending Willpower can use those merits normally while under the effect of Quell the Beast and do not spend an additional point of Willpower to use those retests.
Quell the Beast cannot be used on yourself.
Exceptional Success
The Willpower-sapping effect of Quell the Beast lasts for the rest of this turn and for the next two full turns (rather than one).
Source: MET - VTM - Core Book