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MET LARP SRD

(2013 BNS MET System)

Psychic Assault

Level 6
1 Blood

Auspex • Level 6

Most uses of the Sight are subtle, gathering information or passing thoughts in a gentle and inconspicuous manner. Psychic Assault is none of these things. A vampire who masters this power has the capacity to attack another individual using the strength of her mental acuity, hammering on her unfortunate subject with an incomprehensible barrage of will and thought.

Cost

1 Blood

Test Pool

: The vampire wielding Auspex uses her Mental attribute + Investigation versus the target’s Mental attribute + Willpower.

System

Spend 1 Blood and expend a standard action to attack your opponent’s mind with Psychic Assault. Make an opposed challenge against your opponent, using the Auspex test pool. If you succeed, your victim takes 4 points of normal damage. The damage dealt by Psychic Assault cannot be reduced or negated by armor or supernatural resistances, such as Fortitude. A character attacked by a Psychic Assault immediately knows where the attack originated and from which individual in that location (if more than one person is in the area). You can repeatedly activate Psychic Assault against the same target; this is an exception to the rule that prohibits a character from using a power on the same target immediately after failing. If you fail a Psychic Assault against an opponent, you can try again against that same opponent (or someone else) on the next turn.

Exceptional Success

Your Psychic Assault deals 5 points of normal damage, instead of 4.

Source: MET - VTM - Core Book