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MET LARP SRD

(2013 BNS MET System)

Deny

Level 6
3 Blood

Dementation • Level 6

The world we see and experience is not a real world. The truths we know and trust are not real truths. These are only shadows, nothing more than refl ections of something deeper, which lies beyond. With this power, you can prove the truth of Plato’s old adage, and deny the collective assumptions of the world.

Cost

3 Blood

System

Spend 3 Blood and use your simple action to Deny the existence of an inanimate object. This power cannot be used to deny the existence of living creatures, undead, or spirits; it works only on inanimate objects. You are consciously aware that, to the weak-minded, the object you’ve denied still exists, but for you, it is nothing more than a semi-transparent, obviously false refl ection of reality. The object you’ve denied cannot obscure your sight, block your movement, touch, or harm you in any way.

A user of Deny can step through a locked door that she ā€œdoesn’t see,ā€ as if it is an archway, and a sword that she refuses to acknowledge fails to cut her, passing right through her body. The Dementation wielder can Deny any object within her line of sight, but she can only extend her denial to objects she is touching. For example, the Dementation user can swing a fire ax through a door that she has denied and strike the opponent on the other side, but if she fires a pistol through the denied wall, the bullets hit the wall as usual.

You can Deny any object up to the size of a small car. It is possible to Deny up to three objects at the same time, but you must spend 3 Blood and a simple action for each object. Deny lasts for one hour, or until you spend a simple action to end its effects.

Source: MET - VTM - Core Book