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MET LARP SRD

(2013 BNS MET System)

Command

Level 1

Dominate • Level 1

Superiority is inherent to the blood, to the very vitae that brings a vampire unlife. With a word or a gesture, you can exert your will upon an individual and force her to obey. A single word, even one embedded in a sentence, can become an imperative command. Some vampires use this power subtly, while others revel in publically forcing others to submit to the authority of their blood.

Focus

Intelligence

An individual who has been successfully given a Command must follow your order for three turns (instead of one).

System

To Command an individual, expend a standard action and speak a simple one-word order (or give a brief gesture) to a target. If you are successful in an opposed challenge using the Dominate test pool, your character forces her target to obey her will. The Command must be immediate; the subject will spend her next turn (but only one turn) attempting to obey your order.

Such dictates must be clear and straightforward: run, agree, fall, yawn, jump, laugh, stop, go, scream, or follow are good examples. The target of a Command will attempt to take context into account. If you point at a door and Command your victim to “Leave!” she will attempt to leave via the door you indicated (as opposed to using a different door or jumping out of a window). A Command may be part of a sentence in order to conceal the power’s use, such as by saying, “I’m afraid I must ask you to leave this house at once!”

If a Command is confusing or ambiguous, the subject may respond with less accuracy or perform her task poorly, as she struggles to understand what’s been asked of her. Command cannot rob your target of the ability to defend herself.

Exceptional Success

If you achieve an exceptional success while using Command, the target does not realize that she’s been Dominated. Mortals will simply rationalize away any strange behavior. A supernatural creature will be momentarily confused, and will not realize she’s been forced to act against her will for a period of three turns after the Command ends. After this confusion passes, a supernatural victim may realize she has been Dominated, if the circumstances allow.

Source: MET - VTM - Core Book