MET LARP SRD
(2013 BNS MET System)
Dominate
There are many legends describing a vampireâs ability to put people under her spell by staring deeply into another personâs eyes. Practitioners of Dominate utilize their strength of will, channeling the force of their personality. With a modest exertion, such a creature can bend minds, implant suggestions, and even control another personâs actions. With a piercing gaze and a forceful word, Dominate can cause the strongest mortal mind to crumble and push even other vampires to submit.
To use this discipline, the vampire must first capture her victimâs attention. The Dominate user then issues verbal orders or communicates through simple, obvious hand gestures. The target canât comply if she canât understand the vampireâs commands. Typically, this requires a common language or common physical symbols, such as a pointed finger to indicate a person should âLeave!â Dominate cannot be used to force a target to do something directly self-destructive. Commands such as âshoot yourself in the footâ will automatically fail. However, the Dominate user can issue orders that are not automatically harmful, but might lead to a dangerous situation. A character could Dominate someone to shoot at a group of police officers. This action would almost certainly lead to trouble and possibly get the target harmed, but it is not directly self-destructive.
It is possible for an order issued with Dominate to be initially non-harmful and then become directly harmful later. If this happens, the Dominate breaks just before its implanted orders become directly harmful. If a character forced her target to âwalk straight ahead until I say stop,â the target would be forced to move forward. However, she would stop before stepping in front of a bus or walking off a cliff. This power grants the target no supernatural ability to sense when something is dangerous. Therefore, if the victim did not know there was a cliff ahead and could not sense it, the victim would continue walking forward until she realized the danger â which may very well be too late.
Unless specifically stated, Dominate doesnât impart any special ability to complete extraordinary commands. If a target is ordered to do something that she cannot accomplish, the target will make an effort to obey the command, but may not succeed. If you use Dominate to give the order to âsleep,â your target would lie down and try. But, as most people canât simply will themselves to sleep in an instant, itâs unlikely the target would truly be able to obey.
âHis eyes met mine, and I swear I heard a voice whispering to me. The next thing I knew, officer, I was here.â
To Command an individual, expend a standard action and speak a simple one-word order (or give a brief gesture) to a target. If you are successful in an opposed challenge using the Dominate test pool,...
To implant a Mesmerism, you must ïŹrst gain your targetâs focus. Then, you must expend a standard action, speak the instructions of your Mesmerism, and make an opposed challenge against your target....
To activate Forgetful Mind, expend a standard action and make an opposed challenge. If you are successful, your target enters a trance for a small amount of time while the user of this power offers...
Through sustained exertion and focus, you can implant a semi-permanent Mesmerism (as per the above Dominate power) deep in your subjectâs mind. Conditioning a target takes three hours of diligent and...
To use Possession, you must use your standard action to stare into the eyes of your subject; this power will not work on blind subjects or subjects who cannot see your eyes. Make an opposed challenge...
To utilize Tyrantâs Gaze, spend 1 Blood, expend your standard action, and make an opposed challenge against your target, using the Dominate test pool. If you succeed, you can select one of the...
You have the power to invest a messenger with a residual Mesmerism that she can deliver on your behalf to a specific person. To do so, spend 1 point of Blood and your standard action to give the...
Whenever a target makes an oath of fealty to you, you may spend 1 point of Blood and a standard action to accept it and activate this power. The oath of fealty must be given freely and without...
Your Dominate powers can affect a number of additional targets equal to your current Willpower. All of your intended targets must be paying attention to you, as per the rules of Gaze and Focus. Mass...
You can imbue others with your power of Mesmerism. Whenever you hear someone make an imperative statement, you may activate Mesmerism lending the weight of your Dominate to the words spoken. The...
Spend 3 points of Blood and a standard action giving an order to a number of willing allies up to your dots in the Leadership skill. The order given must be specific and direct, such as âfan out and...
Level 1
To Command an individual, expend a standard action and speak a simple one-word order (or give a brief gesture) to a target. If you are successful in an opposed challenge using the Dominate test pool,...
Level 2
To implant a Mesmerism, you must ïŹrst gain your targetâs focus. Then, you must expend a standard action, speak the instructions of your Mesmerism, and make an opposed challenge against your target....
Level 3
To activate Forgetful Mind, expend a standard action and make an opposed challenge. If you are successful, your target enters a trance for a small amount of time while the user of this power offers...
Level 4
Through sustained exertion and focus, you can implant a semi-permanent Mesmerism (as per the above Dominate power) deep in your subjectâs mind. Conditioning a target takes three hours of diligent and...
Level 5
To use Possession, you must use your standard action to stare into the eyes of your subject; this power will not work on blind subjects or subjects who cannot see your eyes. Make an opposed challenge...
Level 6
To utilize Tyrantâs Gaze, spend 1 Blood, expend your standard action, and make an opposed challenge against your target, using the Dominate test pool. If you succeed, you can select one of the...
You have the power to invest a messenger with a residual Mesmerism that she can deliver on your behalf to a specific person. To do so, spend 1 point of Blood and your standard action to give the...
Whenever a target makes an oath of fealty to you, you may spend 1 point of Blood and a standard action to accept it and activate this power. The oath of fealty must be given freely and without...
Your Dominate powers can affect a number of additional targets equal to your current Willpower. All of your intended targets must be paying attention to you, as per the rules of Gaze and Focus. Mass...
Level 7
You can imbue others with your power of Mesmerism. Whenever you hear someone make an imperative statement, you may activate Mesmerism lending the weight of your Dominate to the words spoken. The...
Spend 3 points of Blood and a standard action giving an order to a number of willing allies up to your dots in the Leadership skill. The order given must be specific and direct, such as âfan out and...