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MET LARP SRD

(2013 BNS MET System)

Shadow Twin

Level 6

Obtenebration • Level 6

You summon a sliver of the primal sentience of the Abyss into your own shadow. Forever after, it is your dark servitor, capable of obeying your commands and performing complex tasks. When you require its assistance, the shadow always answers and comes to your aid.

System

When you learn Shadow Twin, your shadow becomes infused with the power of the Abyss and gains a semblance of life. Your shadow is attuned to your will and can follow your mental commands. You do not need to speak aloud to issue commands, although you must be within line of sight to do so. Your shadow moves, performs simple actions, or attacks as you direct.

Your shadow possesses all of your skills and has a Physical, Mental, and Social attribute equal to one-half of each of your attribute ratings (round up). It can manipulate physical objects, lifting items or carrying objects weighing up to one pound for each dot of the Occult skill you possess. Note that your Shadow Twin cannot wield a weapon in combat unless you are wielding a melee weapon, in which case it holds a shadowy version of that same melee weapon, which provides all the same bonuses and drawbacks as the original. Weapons held by your Shadow Twin cannot have the Flaming quality; the shadow simply refuses to use such weapons.

Your shadow is immune to Physical harm, but can be affected by Mental and Social powers. It can detach itself from you, in which case you have no shadow until it returns. A Shadow Twin can seep through cracks, move along solid surfaces, and ooze through small holes in a manner exactly like that described by Tenebrous Form. It can use each of the first 2 dots of Obtenebration once per hour, without cost, and you can see through your shadow’s Obtenebration effects as though you had created them. Your shadow does not have access to any other powers.

A Shadow Twin is dispelled if exposed to bright light, fi re, or sunlight. If exposed to bright light, your shadow returns one minute after the light fades, or you leave the brightly lit area. If damaged by fire or exposed to sunlight, your Shadow Twin cannot return until 10 minutes have passed. If you and your shadow are separated, you can summon it by spending 1 Blood and expending a simple action, which causes your shadow to dissipate in its current location and return to your side as a normal shadow. You can then choose to reawaken it with another activation of this power.

When your Shadow Twin is not active, it behaves like a normal shadow and cannot be attacked or dispelled. If you command your shadow into action, it can be attacked or dispelled as described above.

Source: MET - VTM - Core Book