MET LARP SRD
(2013 BNS MET System)
Juggernaut
Potence • Level 7
Once in motion you cannot be stopped. Like a runaway train, you crash through any physical impediments. Anyone in your path is pushed out of the way as they feel the terrifying impact of your incredible strength. Unfortunate mortals that are in your way are reduced to a pile of blood and broken bones. Although reinforced structures can slow you down, even they cannot hold you back forever.
Cost
3 Blood
System
Spend 3 points of Blood and one or more actions in a round to move in a straight line. If your movement would move you through another individual or put you in range of an unarmed attack, you may pause your movement to make an unarmed attack without spending an action. You may not use these attacks to facilitate other powers such as Thanatosis or use combat maneuvers. However, your modifiers to unarmed attacks, such as Feral Claws or Burning Wrath, still apply. If you succeed, in addition to any damage caused your target is pushed one step away from you. Once you have completed the unarmed attack challenge you can continue to take steps, resuming your movement and pausing to challenge other impending characters until your steps have been exhausted. If someone you seek to move through has an effect that renders her immovable, she is not pushed one step away and you may not move past her. You may only hit a target once per each application of this power.
Mortals in your way are instantly killed. Likewise, any objects or walls cannot hinder you, though a solid metal or stone barrier can reduce your movement to a single step as you plod or tear through it. You may use this power over successive rounds, boring through even the thickest of fortifications and leaving a hole behind you. The Storyteller will determine the rate that you are able to move through these barriers.
Source: MET - VTM - V2 (2021)