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MET LARP SRD

(2013 BNS MET System)

Earth Meld

Level 3
1 Blood

Protean • Level 3

Before the advent of rapid transportation and widespread civilization, the power to meld with the earth in order to sleep safely, hidden from the sun, was absolutely essential for vampires to survive. By using this power, a vampire can mystically meld with the soil at her feet, and remain hidden there until she wills herself to rise.

Cost

1 Blood

Focus

Perception

While awake and melded with the earth, you can perceive your surroundings as though you were standing above the ground with which you are merged. If a melded character is asleep or in voluntary torpor, she will awaken as soon as someone begins to disturb the soil of her resting place, although waking up is not automatic and requires all normal tests and expenditures.

System

Spend 1 Blood and use your simple action to sink into the ground. You must be touching the earth (clay, soil, or any other soft-consistency ground) in order to use Earth Meld. While joined with the earth, the vampire exists in a semisolid form and cannot take actions or use any powers. Earth Melded characters are semi-conscious, but are not aware of their surroundings. Melding with the earth shelters a character from the sunlight during the day, or from fire searing the ground overhead, and further makes the vampire immune to most forms of physical harm.

Significant disruption to the ground where a character is melded ends this power prematurely. If someone spends three standard actions causing such disruption, the vampire immediately ejects from the ground. An ejected vampire returns to full wakefulness immediately, showering dirt in a wide radius as she erupts violently from the soil. Using tools to disturb the ground can reduce the number of actions needed to disrupt an Earth Meld. For example, a character with a shovel might be able to eject a melded vampire with two standard actions, whereas a character with a pipe bomb could eject her with a single standard action.

Earth Meld allows a vampire to sink into dirt or substances with similar consistency, such as sand or gravel, but cannot be used to meld with (or pass through) concrete, rock, metal, plastic, wood, or any other ground covering. Earth Meld cannot be combined with transformative powers ; melding with the earth returns a vampire to her native state.

Source: MET - VTM - Core Book