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MET LARP SRD

(2013 BNS MET System)

Protean

For hundreds of years, vampires clung to the shelter of cities, hiding themselves among mortal man. The wilderness was too untamed for all but the most savage and the most hardy. The Protean discipline, developed first among the Gangrel, allowed a vampire to find shelter in the soil of the earth, or to travel as swiftly as a bat could fl y or a wolf could run. Protean was essential to vampiric survival in the Middle Ages, and even in modern nights, it remains one of the most cinematic and renowned disciplines of the children of Caine.

“To hunt, to soar, to fear neither man nor beast. This is what it means to be a vampire.” — Beckett, Noddist Scholar

Eyes of the Beast
1 Blood
Focus: Perception
Source: MET - VTM - Core Book

Spend 1 Blood and use a simple action to activate Eyes of the Beast. For the next hour, your eyes glow a soft, feral red. While this effect lasts, you can see perfectly even in pitch darkness. So...

Feral Claws
1 Blood
Focus: Wits
Source: MET - VTM - Core Book

Spend 1 Blood and use a simple action to activate Feral Claws. Your fingernails sharpen, harden, and lengthen into clearly visible, bestial claws. Slashing a foe with your Feral Claws inflicts...

Earth Meld
1 Blood
Focus: Perception
Source: MET - VTM - Core Book

Spend 1 Blood and use your simple action to sink into the ground. You must be touching the earth (clay, soil, or any other soft-consistency ground) in order to use Earth Meld. While joined with the...

Shape of the Beast
1 Blood
Focus: Wits
Source: MET - VTM - Core Book

Spend 1 Blood point and use a standard action to transform into either a bat (your flight form) or a wolf (your fight form). You may end your Shape of the Beast transformation at any time by expending...

Form of Mist
1 Blood
Focus: Wits
Source: MET - VTM - Core Book

Spend 1 Blood and expend a standard action to transform into a cloud of mist. While in Form of Mist, you cannot spend Blood, talk, activate powers, or physically attack, but you are also immune to...

Shattered Fog
2 Blood
Source: MET - VTM - V2 (2021)

When successfully attacked by a power that does damage to you, you can reflexively spend 2 Blood to temporarily shift into Form of Mist thereby negating the damage done to you. Once the damage is...

Shape Mastery
3 Blood
Source: MET - VTM - Core Book

Spend 3 Blood, expend your standard action, roleplay a show of dominance (a roar, a vicious glare, or other predatory gesture) toward your target, and make an opposed challenge using your Social...

Earth ControlSource: MET - VTM - Core Book

While using the power of Earth Meld, you can move underground at normal speeds. You cannot pass through any substance with which you cannot meld, such as rock, water, concrete, or a thick tangle of...

Flesh of Marble
1 Blood
Source: MET - VTM - V2 (2021)

To activate Flesh of Marble, spend 1 point of Blood and a simple action. Your skin changes texture and color as it transforms into unnatural armor. You may select any two Protective Gear qualities...

Ghost Body
3 Blood
Source: MET - VTM - V2 (2021)

Spend 3 points of Blood and your standard action to transform into an incorporeal, though visible, being. This effect persists for one hour unless you elect to end it early. You may extend this...

Mythic Form
2 Blood
Source: MET - VTM - V2 (2021)

When using Shape of the Beast you have the ability to transform into a more powerful Mythic Form. When you activate Shape of the Beast you may spend 2 additional points of Blood to assume a stronger...