MET LARP SRD
(2013 BNS MET System)
Flesh of Marble
Protean • Level 6
Legends of the Gangrel and their ability to adapt to virtually any environment permeate vampire lore. Some ignorant fools believe the stories of swords shattering and bullets flattening against immortal skin to be exaggerated reports of the effects of Fortitude. The truth is far more insidious. With your mastery of Protean, you can adapt your very skin and flesh to become a flexible armor mirroring stone, marble, or whatever you need to survive.
Cost
1 Blood
System
To activate Flesh of Marble, spend 1 point of Blood and a simple action. Your skin changes texture and color as it transforms into unnatural armor. You may select any two Protective Gear qualities and apply them to your skin. As a reminder, you may not benefit from the same quality twice. Once these qualities are applied to your Flesh of Marble, they are not affected by the Armor Piercing quality. Flesh of Marble is considered a minor transformation power. The effects of this power lasts for 15 minutes. If you wish to change the Protective Gear qualities, you must reactivate Flesh of Marble. The use of Flesh of Marble is considered a Masquerade breach if witnessed by mortals.
Source: MET - VTM - V2 (2021)