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MET LARP SRD

(2013 BNS MET System)

Spewing Venom

Level 6

Serpentis • Level 6

As one of the deadliest predators, the cobra is not known to hide in the face of threats. When challenged, it rises and remains poised, ready to strike or retaliate when its foes draw too close. Like the serpent, you too retain poise in the face of threats, reacting quickly with a deadly barb or a biting remark.

System

Whenever you win an opposed challenge where you are the defender, you may immediately activate Spewing Venom (even outside of your normal initiative) for no additional cost. As a result, you may then immediately activate one of your Social powers without spending a simple or standard action; however, the Social power must exclusively target the character you defeated in the opposed challenge. You may not use powers that add additional targets, such as Capricious Visage. This action happens immediately and is resolved before proceeding to the next character in the initiative order. You must still pay any Blood point cost to activate the chosen Social power, and are still subject to your maximum blood spend per turn.

You may only activate Spewing Venom once per turn; however, you may activate it (and your chosen Social power) during Celerity rounds as an exception to the rules preventing you from activating Social powers during Celerity rounds. The use of this power is subject to rules governing the maximum number of attackers.

Source: MET - VTM - V2 (2021)