MET LARP SRD
(2013 BNS MET System)
Hourglass of the Mind
Temporis • Level 1
Time is a complex entity, moving like a river around a thousand tiny stones. The smallest alteration can cause tremendous shifts. To effectively use Temporis, the wielder’s mind must be capable of understanding these currents and eddies, and predicting their outcomes.
Focus
Stamina
In addition to knowing your target’s total dots of Temporis or Celerity, you also discern the specific powers she possesses, including techniques and elder powers.
System
Hourglass of the Mind is always active. In addition to granting an extremely accurate time sense, allowing you to keep track of the exact time down to the millisecond, this level of Temporis also grants you a unique sensitivity to any disturbances in the flow of time. Within a one-mile radius, you automatically sense when time is being manipulated, whether through use of Temporis or other supernatural powers that alter time. Additionally, you automatically sense the use of powers that grant extra actions, such as Celerity, when they are used within 1,000 feet of you. Further, you can read an object’s age at a glance, and you can tell if Temporis has ever been used on that object by noting that its actual age does not match the amount of time that has passed since the object’s creation.
Also, by spending your standard action and making a successful opposed challenge, using the Temporis test pool, you discover whether or not a target possesses Celerity or Temporis; you then discern how many dots of either Celerity or Temporis the target possesses. If you use this power on a non-vampiric creature who possesses powers that can shape time or allow it to take multiple actions, you gain a rough understanding of that creature’s capabilities.
Source: MET - VTM - Core Book