MET LARP SRD
(2013 BNS MET System)
Perfect Stance
Valeren • Level 6
A true martial artist recognizes that success or failure is often the product of angles, positioning, posturing, and balance. With the right alignment of factors, a defense that is seemingly impenetrable is overcome. Through your faith and intuition you can devise a combat style that overcomes your foes while protecting yourself from harm.
Cost
3 Blood
System
Spend your simple action and up to 3 points of Blood to activate this power. For each point of Blood spent you may choose a single combat maneuver or equipment quality to guard yourself against. While this power is active, any attempt to employ the selected quality or combat maneuver against you is simply ineffective – your stance, posturing, and movement effectively nullifies them by targeting weak spots or protecting vital areas. You may not choose qualities or combat maneuvers that do not directly affect you, such as Rapid Reload or Burst of Speed.
In addition to weapon qualities and combat maneuvers, you may choose supernatural qualities from fetishes or treasures granting you immunity from them. However, you must possess at least 3 dots in the Occult skill or an appropriate Lore specialization for the item used against you.
While this power is active, anyone with at least 1 dot in the Brawl, Melee, or Athletics skills will be aware of which qualities and combat maneuvers are ineffective against you. However, your opponents will not know which supernatural qualities, if any, you are immune to unless they possess 3 dots in the Occult skill. Your immunity to the qualities chosen applies regardless of whether your opponent has access to them from equipment, through powers, or even from magic items such as fetishes or treasures. You may switch one or more of the qualities or combat maneuvers you are immune to by activating this power again.
Source: MET - VTM - V2 (2021)