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MET LARP SRD

(2013 BNS MET System)

thaumaturgy

The Path of Conjuring

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The Path of Conjuring allows you to create objects or creatures from nothingness, produced wholly by the magic and imagination of the individual constructing them. Items created by the Path of Conjuring are entirely generic, without any distinguishing features or marks, and always in perfect condition, with no dents, scratches, or other signs of wear. You can produce anything you can imagine, limited only by your physical size. You cannot create objects larger or heavier than yourself.

You must be familiar with the type of object you wish to conjure. For example, you must have the Firearms skill to conjure a gun, or dots of the Science or Medicine skills in order to create pharmaceuticals. Your Storyteller is the final arbiter of which skills you need to create certain items.

  • Reverse Conjuration

    Level 4

    You can destroy conjured items – either those created by you, or by another thaumaturge – dissipating them into the magic void from which they come.

    Spend 1 Blood and use your standard action to attempt to dispel an item conjured by Path of Conjuring. You can banish any of your own creations without a challenge. To banish an item created by another thaumaturge, you must make a static challenge using your Mental attribute + Occult against a difficulty equal to the creator’s Mental attribute + Occult. You can target any item that you can see or sense with this power, but you have no special way of telling a conjured item from a natural one.

    You can use Reverse Conjuration to banish objects or creatures summoned by other Thaumaturgical paths, such as the elementals summoned by the Path of Elemental Mastery. Banishing an elemental requires you to best it in an opposed challenge using the Thaumaturgy test pool.