MET LARP SRD
(2013 BNS MET System)
Melpominee
The Greek muse of tragedy, Melpomene, was said to inspire madness and great emotion through her music. Sirens, too, used song to drive sailors mad, causing them to wreck their ships on reefs. In myth, music has great power, and the discipline of Melpominee proves the truth of those legends. Through sound and song, the user of this discipline twists emotion and even stirs insanity, affecting the very depths of a listener’s soul.
Deaf subjects, or individuals otherwise unable to hear the vampire, are still affected so long as the singer’s voice naturally reaches their location. The effects of Melpominee cannot be captured by recordings nor carried by microphones, bullhorns, or other electronic or mechanical means; such recordings and enhancements portray only the performance of the song, without any supernatural effects.
“Song is the handmaiden of love, and the courtesan of power. Little wonder, then, the envy we Daughters inspire.” — Amandine duMont
Expend 1 Blood and use a simple action to modify your voice. With the Missing Voice, you may utilize any sound the human voice can produce (within any octave or vocal range, from the deepest basso to...
By spending 1 Blood and expending a simple action, you cause your voice to generate from thin air. Using this power allows you to make your voice emanate from any location within your line of sight...
To use Madrigal, you must spend 1 Blood and then sing for at least three turns. All those in hearing range of this power feel an intense emotion of your choice, related to the subject of your...
To use Siren’s Beckoning, you must spend 1 Blood and use a standard action to sing. Choose a number of individuals within hearing range equal to your Performance: Singing skill. These individuals...
Spend 1 point of Blood and expend a standard action to sing, shriek, or otherwise audibly evoke Death of the Drum. Make an opposed challenge against an opponent, using the Melpominee test pool. If...
When you invoke the power Death of the Drum, you may choose to inflict an additional point of damage to a single target, or instead, to affect up to three targets of your choice. When targeting...
When you activate Phantom Speaker, Madrigal, or Death of the Drum, you may choose to have the effects of that power delayed, hanging silently in the air at your current location, until triggered at a...
Your voice is capable of resonating at a pitch and frequency that damages objects and people by imbuing it with kinetic energy. Once purchased, you may declare the use of Sound Wave by spending 1...
You can duplicate another character’s voice so perfectly that it enhances any power or discipline they use. You may activate this power outside of your initiative order but only if you have a simple...
Spend 2 points of Blood and use your simple action to summon two otherworldly entities who join you in song. These singers take whatever appearance you choose, such as choir members, angels, or...
Level 1
Expend 1 Blood and use a simple action to modify your voice. With the Missing Voice, you may utilize any sound the human voice can produce (within any octave or vocal range, from the deepest basso to...
Level 2
By spending 1 Blood and expending a simple action, you cause your voice to generate from thin air. Using this power allows you to make your voice emanate from any location within your line of sight...
Level 3
To use Madrigal, you must spend 1 Blood and then sing for at least three turns. All those in hearing range of this power feel an intense emotion of your choice, related to the subject of your...
Level 4
To use Siren’s Beckoning, you must spend 1 Blood and use a standard action to sing. Choose a number of individuals within hearing range equal to your Performance: Singing skill. These individuals...
Level 5
Spend 1 point of Blood and expend a standard action to sing, shriek, or otherwise audibly evoke Death of the Drum. Make an opposed challenge against an opponent, using the Melpominee test pool. If...
Level 6
When you invoke the power Death of the Drum, you may choose to inflict an additional point of damage to a single target, or instead, to affect up to three targets of your choice. When targeting...
When you activate Phantom Speaker, Madrigal, or Death of the Drum, you may choose to have the effects of that power delayed, hanging silently in the air at your current location, until triggered at a...
Your voice is capable of resonating at a pitch and frequency that damages objects and people by imbuing it with kinetic energy. Once purchased, you may declare the use of Sound Wave by spending 1...
You can duplicate another character’s voice so perfectly that it enhances any power or discipline they use. You may activate this power outside of your initiative order but only if you have a simple...
Level 7
Spend 2 points of Blood and use your simple action to summon two otherworldly entities who join you in song. These singers take whatever appearance you choose, such as choir members, angels, or...