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MET LARP SRD

(2013 BNS MET System)

Obeah

The gentle power of Obeah was once respected and valued, as were its inceptors, the Salubri. However, over the centuries, both the clan and the power have been tarnished, and now any sign of the Obeah discipline is likely to be treated with the utmost disdain and suspicion. The power itself can cure both psychological and physical wounds — but vampires have every reason to believe that Obeah, and the clan that created it, were fueled by infernal powers and addicted to diablerie.

In modern times, vampires believe this lie — or have every reason to continue promoting the falsehoods. Old lies and ancient betrayals still bind most elders to this assertion, and they persecute and destroy anyone discovered to possess the powers of Obeah before they have a chance to speak the truth.

Use of any Obeah power beyond the ïŹrst causes a third eye to manifest upon the user’s forehead. This eye opens and glows throughout the use of these powers and disappears thereafter.

“Trust is treason. Love is loss. Life cannot shield you from those who disappear or forget. Everyone leaves you in the end.” — Iofel Inocanza

Vitality
1 Blood
Focus: Perception
Source: MET - VTM - Core Book

Spend 1 Blood and use a simple action to activate Sense Vitality. For the next hour, you gain the instinctive ability to perceive the health of any creature that comes within 10 steps of you. You...

Anesthetic Touch
1 Blood
Focus: Wits
Source: MET - VTM - Core Book

Spend 1 point of Blood and use your standard action to target a willing subject within one step. For the next hour, the target feels no pain and suffers no wound penalties. If your target is mortal,...

Corpore Sano
1 Blood
Focus: Wits
Source: MET - VTM - Core Book

Spend 1 Blood point and use your standard action to target a willing individual within one step. The target immediately heals 1 point of normal damage. Corpore Sano can only be used once per turn....

Shepherd’s Watch
1 Blood
Focus: Wits
Source: MET - VTM - Core Book

Spend 1 Blood and use your standard action to activate Shepherd’s Watch. Shepherd’s Watch protects you and all individuals you choose, including creatures and people, so long as they are within two...

King’s Blessing
3 Blood
Focus: Perception
Source: MET - VTM - Core Book

Spend 3 points of Blood and touch a willing target for one minute to activate King’s Blessing. Thereafter, you heal any physical maladies your target currently suffers, so long as you wish to cure...

Revocation of Caine’s Grace
3 Blood
Source: MET - VTM - V2 (2021)

Spend 3 points of Blood and your standard actions to speak ancient words of condemnation against your target. If you succeed in an opposed challenge using the Obeah test pool, you may choose 2...

Rayzeel’s Grace
2 Blood
Source: MET - VTM - V2 (2021)

Spend 2 points of Blood and your standard action to imbue yourself with healing energies. As you do, your third eye opens and glows with holy light. You temporarily gain a number of Grace points...

Unburden the Bestial Soul
3 Blood
Source: MET - VTM - Core Book

Spend 3 Blood, touch a willing target, and concentrate for one minute to remove all of that target’s Beast traits. After being consecrated in this manner, your target is incapable of taking any...

Healer’s Eminence
3 Blood
Source: MET - VTM - V2 (2021)

Spend 3 points Blood and your standard action to invoke a powerful aura of healing and grace. Any aggravated damage that would be done to you and a number of allies within your line of sight up to...