MET LARP SRD
(2013 BNS MET System)
Malkavian
" Lunatics"
For some, eternity is no more than a continuance of mortal existence. For Malkavians, the transition is far more abrupt and devastating. The act of Embrace shatters the minds of those brought into this clan, driving them over the sharp brink of madness — but also unlocking supernatural gifts of insight and introspection.
All Malkavians are deeply, darkly insane; their psychology is precariously balanced on the edge of sanity’s cliff. This is a painful, alienating phenomenon. The madness may take the form of a structured, clinically understood insanity, or it may be a complete reversal of the senses. It may come and go in vivid psychosis, or it may manifest as elaborate, longterm hallucinations. Each Malkavian’s Embrace shatters the mind in a different pattern; no two emerge into immortality exactly the same.
It is difficult for other vampires to relate to members of the Malkavian clan. They are fractious, unpredictable, and sometimes unintelligible. They see the world differently and, occasionally, they try to educate and enlighten others to truths that only they seem to understand. These lessons take the form of pranks, and they are elaborate, terrifying, and dangerous, following logic only a Malkavian could understand.
Malkavians Embrace seemingly at random, taking their childer from all strata of mortal society. A Malkavian’s outward appearance is usually specific to the individual’s derangement, varying from disheveled and dirty to obsessively clean. Younger Malkavians tend to be deviants and loners, struggling to understand themselves and the new world into which they’ve been plunged. Elders tend to have a better grasp of their inner pandemonium, and seem more at ease. Further, all Malkavians are connected by a vast, lingering sixth sense – some say it is the slumbering consciousness of the founder of their clan – and they all have insights beyond any mortal capacity to understand.
“I hear a lot about Malkavians being ‘broken.’ Then I look at other clans. We see things and know things that they can’t. They’re missing an entire sense that we have gained. They’re the crippled ones, not us.” — Jessica Kesch
In-Clan Disciplines
Weakness
All members of Clan Malkavian suffer from a permanent, incurable derangement. They may acquire and recover from other derangements, but they can never recover from their primary derangement. Malkavians do not receive flaw XP for their primary derangement; however, they do receive flaw XP for additional derangements, as normal. Resetting a Malkavian’s Derangement traits places her at 1, rather than 0.
Clan Merits
Madness is in your blood. Anyone foolish enough to taste even a drop of it becomes infected by all of your derangements...
You have special insight into the universe, and your consciousness has expanded beyond the understanding of more...
You’re a member of the Ananke bloodline, the keepers of the ancient temples. These Malkavians are obsessed with...
You’re a member of the Knights of the Moon bloodline, who do not manifest Dementation. Your in-clan disciplines are...
Some believe that all Malkavians are connected on a psychic level in a vast web. Whereas most of your clanmates merely...
Your mind is a twisted nest of madness and disconnected ideas, and any character who attempts to non-consensually pull...
Malkavians are feared for their ability to see signs and portents, drawing meaning from seemingly meaningless...
You see the flaws and fallacies of the universe, the broken edges and shattered reflections that ripple out from every...
You’ve discovered an object of unspeakable power. You guard it jealously, and though curiously few others take much...
You have a supreme collection of trophies, macabre occult items, and bizarre gruesome things that make even other...
You can trace your lineage to the dread Ankou, known to Kindred scholars as the first serial killer, a Malkavian...
In an era where all may seem hopeless, you maintain a world view to which you cling romantically. When all may seem...
You’ve developed your power of intuition to the point that it is as reliable as your other senses. Where others are...
Centuries ago, it was the Knights of the Moon who first proposed the Greatest Prank, the widespread suppression of...
Clan Flaws
You have a particular ritual when it comes to feeding. Perhaps you only bite your prey in a certain spot, or perhaps...
Every so often, the effects of the Kiss do not work quite right, and you become the subject of someone’s adoration or...
Malkavians notice things that many others do not, sometimes neglecting their surroundings. That means keeping their...
Bloodlines
Organization
Truly, the concept of structure is nearly meaningless when describing the rampant chaos that affects the Malkavian clan. Malkavians come and go as they please, barely noticing or caring as the ages pass. They have no clan hierarchy, nor structure. Their elders are nominally in charge, primarily because they tend to be more lucid than those who are recently Embraced.